Is it ethical to intentionally degrade an experience for profit? Can we really call this “UX” or “user-centered” if we are not advocating for and acting in the best interests of the user?
Design + Psychology
"In the coming era of ubiquitous sensors and miniaturized mobile computing, our digital interactions won’t take place simply on screens.They will happen all around us, constantly, as we go about our day. Designers will be creating not products or interfaces but experiences, a million invisible transactions."
Some different approaches to making an existing site responsive.
When used as more than just a subtle design detail, animation can provide cues, guide the eye, and soften the sometimes-hard edges of web interactions. It can improve the user experience. And we can do it with CSS.
Not really “laws” as much as very useful guidelines that, when violated, lead to less usable and less enjoyable experiences.
"The Lean UX Manifesto: Principle-Driven Design | Smashing UX Design"
How to think like a master of creativity.
Neuroeconomist Baba Shiv on how to get creative. Coffee may or may not be involved.
Psychologists have found a home amidst the designers and technologists of Silicon Valley, and their value is increasingly important, but we should cautious with the skills we bring.
Ethan Marcotte presents “The Map Is Not The Territory”.
When we create for the web, we participate in a kind of public art. We code, we design, we build for an audience, and our work feels successful when—if—it’s met with their delight. We shape digital experiences that provide a service, or that create joy, or that simply connect readers with words written half a world away. But in this session we’ll instead look at some ways in which our audience reshapes the way we think about our medium, and see where they might be leading us—and the web—next.